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Fspassengers x aerobatic gs
Fspassengers x aerobatic gs




fspassengers x aerobatic gs

Hear them scream if you make drastic mistakes, and get their opinion of your flight in real time.

  • Passengers react to how you fly your plane.
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  • Fspassengers x aerobatic gs how to#

    Hope this helps give you ideas on how to enjoy the sim. Oh, yes - to give you an idea of the attitude he had (and I shared it), the name of his flight operation was "Pegasus Aerial Sports" and we had more than just typical Cessna/Piper training, including a Stearman, a Great Lakes, several Citabrias, etc. So that's the background that helped us develop our operating style for enjoying the sim. We soon got to be good friends, keeping in touch even after I had moved to Colorado and he to Texas, and with both of us eventually out of commercial aviation, we still remained good friends. I towed gliders for him and, later, instructed part time for his flight school (we even taught aerobatics and tailwheels).

    fspassengers x aerobatic gs

    Forty five years ago he had a glider operation in New Mexico, later adding a flight school. With all the above said, let me set up a little background. Once the sim made it possible, we'd also occasionally connect in the shared cockpit mode, so that one could sightsee while the other flew, then switch off. We never did get to all the airports in ORBX, though we sure made it to at least several hundred. Usually sometime during the session we'd stop at an airport and put on an airshow for each other, then we'd take off for more exploration. Sometimes we'd top a hill and it would look almost photographic, with gorgeous views, other times we'd be in a bit flatter area with less scenery. We found sloping runways that ORBX used special techniques to create, lots of objects on most of the airports that made them seem more lifelike, and we enjoyed the much improved mesh that came with the regions. Near a farm there might be a fence, or perhaps at a very remote field there might be a port-a-potty or a snowcat. With ORBX there were often surprises, such as a tractor or combine in the middle of a farm field, or maybe a couple of horses or cows near a remote airport, perhaps even a deer or two. With FSX and, later, with P3D V2, we got ORBX, ultimately getting ALL of the regions available for North America, which covered much of the western U.S. So we were able to make comments to each other, often just, "Hey, look at three o'clock - pretty." Or, "Hey, check this out."īefore FSX we'd sometimes change aircraft in the middle of a flight (FSX won't let you do that), sometimes surprising the other guy, other times talking it over before deciding we'd both switch. For quite a number of years we used "mumble/murmur" (one a small server, the other the client program), a free, open source program that gives very clear speech. We always set it up to talk to each other, generally by a standalone program for VOIP. So typically we might skim just above a highway or river, or perhaps down a canyon, or get a little higher and practice tight formation (as in 3 feet away close). We progressed through the various versions of FS, too, right up to P3D V2. We flew a multitude of different aircraft types, from the Grumman Goose, Cub, Baron, Cessnas, to the L-39 jet trainer, to Bird Dogs, DC-3s, D-18s, and more.īack in the FS98 days I wrote an article, "Fun With Multiplayer" that was on this site for many years, though I can't find it on this site now, but the article dealt with specifics on how we were enjoying the sim back then. Before my friend passed away, we'd fly in direct connect multiplayer (not through a server) and explore North America (mostly), often flying formation, but at least usually within sight of each other, mostly at low altitudes.






    Fspassengers x aerobatic gs